You could also look to go for a deep bench by dropping Black Orc Blockers or Blitzers and getting more Linemen instead. The advantage the Troll gives is a slightly more strength and the possibility of a one turn touchdown provided you also have a Goblin available. Either of those players is quite a bit cheaper than a Troll and is far more reliable. To do that though you need to drop a Black Orc Blocker or Blitzer and common perception is that doing this isn’t a good trade off. Other variations would be to start with a Troll but fit three rerolls in. With the many different Orc players that you can create a team with these are by no means a definitive list of ways to create an Orc team. You need to decide if it is worth having the fragile player on the team, you could spend a lot of the game with only ten players. A Goblin can offer some more speed and manoeuvrability to the team and obviously the Throw Team Mate option for one turn scores. They are weak and have low armour and can become a big target as the easiest player on your team to hurt. This does save you an extra 10k, though it does add a fragile Goblin to the team. This is a very slight variation to the max strength lineup but swaps a Lineman for a Goblin. Throw Team Mate TV1000 Orc Starting Roster: Quantity Trolls are however less reliable players and this can cost you games if you aren’t careful, dropping a reroll to afford him also will mean the team overall is less reliable as well. This will make the team even harder to get through by hitting and with Regeneration they can live a bit longer as well. The rounded lineup already has the four Black Orc Blockers and the only way to make it stronger is to include a Troll. Some players like to go for the maximum possible starting strength, there are a couple of ways of doing this but a common way is to drop a reroll. It is possible to start with both Throwers though you have to drop the other Lineman down to a Goblin, though no self respecting Orc likes to play with Goblins! Max Strength TV1000 Orc Starting Roster: Quantity That leaves you with 10k left over which I would save towards hopefully getting an Apothecary after the first game. Three rerolls is as low as I like to go and is a reasonable amount to start with. So one Thrower gets you Sure Hands to start with saving the rerolls for other rolls and two Linemen round out the required eleven players. That is eight players straight away and while I would like to get both Throwers and one Lineman that doesn’t leave enough money for three rerolls. It also gets the maximum number of players who start with Block on the team which is invaluable at the start. Starting with the more reliable strong players lets you get the maximum amount of games for them to hopefully get an MVP and start developing. Starting off with all four maximum allowed Blitzers and Black Orc Blockers. This is my preferred starting lineup for an Orc team in a league. Rounded TV1000 Orc Starting Roster: Quantity As such the variations you will see are mostly going to be down to the personal preference of the coach in charge of the team and all the lineups are really just slight variations of each other. This also means that there are quite a few different starting lineups that are not only possible but also viable to start with and do well. Orc players are fairly cheap compared to most other teams and you can start with a lot of your positional players. There is now an an updated Blood Bowl 2020 Second Season Orc Starting Rosters article. You might still find it contains some useful information. This article was written for a previous version of the Blood Bowl rules and has some outdated information in it.
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